7 Days as a Pet Controls
Q, F, and E — plus Meow, hide, sneeze tests, and the prompts that keep you alive.
This Controls Guide is the input reference for 7 Days as a Pet, ZipNil’s Roblox survival horror where you play as the pet. If Day 0 feels confusing, learn these binds before you chase endings. Pair this page with Getting Started for the full Day 0–1 loop, Daily Tasks for chore prompts, and Not Marnie for when vocalize becomes a weapon.
Mobile players see on-screen buttons instead of letter keys. The verbs stay the same: vocalize, hide, and contextual interact.
Core keyboard map
| Key / UI | Action | When you need it |
|---|---|---|
| Q | Vocalize (meow / bark / noise) | Scare Not Marnie; also the hiss prompt next to a fake sitter; Noise Complaint risk if you spam |
| F | Hide under a bed | Cat hide spots with a Hide prompt; during the Day 6 hunt a hide lasts only a few seconds |
| E | Contextual action | Wave goodbye, pretend sleep, bowls, litter, scratch post, lamps, doors, phone |
| Move / jump / sprint | Standard Roblox | Dog sprint vs cat jump define house routes (Cat vs Dog) |
| Camera | Look / orbit | Spot distorted faces, floor dots, treat-bag kitchens, attic shelves |
Memorize Q / F / E as the reaction triangle: speak, hide, interact. Everything else is movement and camera.
Q — vocalize, Meow, and hiss
Press Q (or the pet voice button) to meow as a cat or bark as a dog. That same channel drives the hiss / aggressive cue when a prompt appears next to Not Marnie. Real Marnie usually tolerates affection; the impostor recoils when you vocalize correctly.
Rules of thumb:
- Use Q deliberately near suspicious sitters — do not hold it forever in co-op or you risk Noise Complaint.
- If the face is wrong and Q is available, fire it, create space, and re-check with a scratch sneeze test.
- Silence is only useful when you are farming Staring Contest, It Got Comfortable, or other intentional horror endings listed on All Endings.
Deep impostor timing lives on Not Marnie and Marnie.
F — hide under beds
F (or the Hide prompt) tucks you under a bed when the spot allows it. Cats see Hide prompts more often on furniture lines. Hiding is a panic tool, not a full Day 6 strategy:
- During the Day 6 lamp hunt, a hide lasts only a few seconds. Relight lamps; do not camp under one bed forever.
- Use hide to break line of sight after a chase tag threat, then move.
- Hiding does not complete chores, restore hearts, or collect diary pages.
Day 6 routing: Survive the Week. Room landmarks: House Map.
E — contextual actions that define the week
E (or the on-screen Interact prompt) is how you play the house:
- Wave goodbye when the owner departs on Day 0.
- Pretend sleep during the intro hall-watcher beat.
- Eat food / drink water / scratch post / sunbeam nap / litter box / evening call.
- Relight lamps, open or close doors, flush (danger), tip cursed bowls.
- Sleep on beds, cushions, fridge tops, or laps when the prompt allows.
Always read the prompt text. The same E key means different verbs in different rooms. Toilet interact is not the litter chore. Dryer nap is Fluff Cycle, not the sunbeam task.
Scratch and the sneeze test
Scratching uses the interact channel on Marnie or the scratch post. The post credits the daily chore. Scratching real Marnie makes her sneeze — the fastest identity check in the game. Distorted face or no sneeze means impostor: vocalize (Q) and leave.
Official-style hint players quote: do everything right every day, then pick the one who sneezes. That finale choice is why sneeze muscle memory matters more than fancy movement tech.
Hearts, movement, and pet kits
You start with three hearts. Hazards remove them. Completing all daily tasks and sleeping can restore one heart. Controls do not change that math — only discipline does.
Movement still matters:
- Cats jump higher for attic shelves, counters, and vertical lamp lines.
- Dogs sprint faster across yard and garage loops after Update 4.
- Event animals (hamster branding, Bunny mentions) need a fresh jump test before prestige weeks (Events, Pets).
Mobile and controller notes
Touch UI maps vocalize, hide, and interact to large buttons. Controllers use the face/button prompts Roblox shows on screen. If a prompt appears, honor it — do not assume keyboard letters are required. Co-op lobbies (up to 18 players) get noisy; bind awareness beats chat arguments when Not Marnie appears.
Practice drill (five minutes)
- Spawn and press E to wave goodbye if the prompt is up.
- Find a bed and practice pretend sleep with E.
- Tap Q once in an empty room so you know the volume.
- Find a Hide prompt and test F, then exit immediately.
- Scratch the post for chore credit; scratch Marnie once for a sneeze when she is present.
- Open the chore board and clear one safe interact (water or scratch) without eating uninspected food.
Then continue the full beginner path on Getting Started.
Common control mistakes
- Spamming Q until Noise Complaint fires mid-learn.
- Holding F under a bed through the entire Day 6 hunt.
- Pressing E on the toilet thinking it is the litter box.
- Skipping wave goodbye and pretend sleep, then panicking when later prompts feel unfamiliar.
- Trusting every lap sleep without a scratch sneeze.
- Installing movement scripts instead of learning cat jump / dog sprint (Scripts Hub).
Related pages
- Chore verbs: Daily Tasks
- Rooms: House Map
- Diary interact hunts: Dear Diary
- Week plan: Survive the Week
- Hub index: Guides Hub
- Collector ticks: Ending Checklist
Master Q, F, and E, then let the horror escalate on your terms. The house punishes pets who guess prompts — not pets who read them.
Frequently Asked Questions
Quick answers for chores, Not Marnie, endings, and survival.
What does Q do in 7 Days as a Pet?
Q vocalizes (meow/bark) and drives the hiss prompt used to scare Not Marnie. See Not Marnie.
What does F do?
F hides under a bed when a Hide prompt appears. On Day 6 a hide lasts only a few seconds — still relight lamps via Survive the Week.
What does E do?
E is contextual interact: wave goodbye, pretend sleep, chores, lamps, doors, and sleep spots. Full Day 0–1 flow: Getting Started.
How do I run the sneeze test?
Scratch Marnie with the interact prompt. Real Marnie sneezes; impostors fail the test (Marnie).
Do mobile players use different verbs?
No. Mobile shows on-screen buttons for vocalize, hide, and interact — same actions as Q, F, and E.
Where is the room map?
Use the House Map for living room, laundry, attic, garage, and yard landmarks.