Getting Started in 7 Days as a Pet
Day 0–1 controls, hearts, chore board, and the habits that keep you alive.
7 Days as a Pet drops you into ZipNil’s house as the pet — cat, dog, hamster, or a limited event animal — while a sitter named Marnie (maybe) watches the week. This beginner guide covers Day 0 setup through a clean Day 1 so you understand controls, the three-heart meter, social emotes, and the chore board before Not Marnie stress spikes.
If you already know the loop, skim to the Day 1 checklist, then branch into Daily Tasks, Not Marnie, and Survive the Week.
Before you press Play
- Open the official Roblox place from the Links Hub and Favorite it for the free gift (there are no active promo codes — see the Codes Hub).
- Pick a body: cats jump higher and handle counters; dogs sprint faster on open floors. Deep comparison: Cat vs Dog.
- Join with friends if you want Pet Pile later (everyone must share a sleep spot). Solo is fine for learning tells.
- Expect online co-op servers capped around 18 players — noise and competing pets are normal.
Core controls and verbs
| Action | Typical bind / UI | Why it matters |
|---|---|---|
| Move / jump / sprint | Standard Roblox | Dog sprint vs cat jump define routes |
| Interact | E (or on-screen prompt) | Bowls, litter, phone, lamps, doors |
| Meow / bark / noise | Pet voice button | Scare Not Marnie; also Noise Complaint risk |
| Hiss / aggressive cue | Context pet action | Drives impostor away when Meow is not enough |
| Wave goodbye | Emote / prompt at departures | Early social beat many players skip |
| Pretend sleep | Interact with beds / laps / marked spots | Practice for Best Friends / Wrong Lap |
| Scratch | Interact on Marnie or post | Sneeze test + chore credit |
Learn Meow early. Real Marnie tolerates affection; Not Marnie recoils when you Meow/hiss correctly. Scratching real Marnie makes her sneeze — the fastest identity check in the game. Full impostor guide: Not Marnie and Marnie. Dedicated input reference (Q vocalize, F hide, E interact): Controls.
Hearts: your real health bar
You start with three hearts. Hazards (bad food, monsters, cars when hearts hit zero, chase catches) remove hearts. Completing all daily tasks and sleeping can restore one heart. That recovery rule is why chore mastery matters more than raw speed.
Habit: never sleep on a missing-chore day if you are already hurt unless you accept the risk. Details and debuffs sit in Daily Tasks.
Day 0 — arrive and orient
- Spawn, stretch the camera, and locate living room, kitchen, litter area, scratch post, sunbeam patch, and the phone used for the evening call.
- Find at least one safe sleep spot that is not a random lap yet.
- Wave goodbye when the owner departs if the prompt appears — it teaches you the social interact language the week keeps using.
- Open the chore board. Your six repeating tasks are: Eat food, Drink water, Scratch post, Sunbeam nap, Litter box, Evening call.
- Do a pretend sleep once on an empty bed or cushion so you know the animation cancel rules before night pressure.
Optional: peek attic/garage/yard access if Update 3/4 doors are unlocked in your seed — room landmarks on the House Map and patch notes on Update 4. Do not wander into toilet or dryer jokes until you understand endings.
Day 1 — first full loop
Morning:
- Check the chore board order; do not assume yesterday’s pathing.
- Inspect food before every eat prompt. Wrong food, eyes in the bowl, or a brick can kill. If the bowl is cursed, tip it instead of eating unless you are hunting Mystery Meat.
- Drink water from the legitimate dish — toilets are ending bait (Toilet Sommelier).
- Scratch the post for board credit; scratch Marnie separately when you want the sneeze test.
- Take the sunbeam nap long enough for the task to register.
- Use the litter box once; do not “innovate” into bathtub/poop jokes on Day 1.
Afternoon / evening:
- Complete the Evening call on the living-room phone.
- Recheck the board — unfinished chores block reliable heart recovery at sleep.
- When Marnie sits, scratch once. Sneeze = real. Distorted face + no sneeze = Not Marnie → Meow/hiss and create space.
- Sleep on a safe spot. Avoid unknown laps. After Day 3 you can start the Best Friends plan (sleep on real Marnie nightly) — not mandatory on Day 1.
Night:
- Ignore rustling 3AM treat bags on a learning week. Following them is the Treat Time ending path.
- If chased, break line of sight; getting caught can mean Tag You’re It or worse.
- Do not stare down Not Marnie without a plan — that is Staring Contest territory.
First-week goals (not Day 1 obligations)
- One clean Okay Pet or Good Pet attempt using Survive the Week.
- Practice sneeze tests until they are muscle memory.
- Note diary page locations quietly for a later Dear Diary run (Dear Diary, All Endings).
- Decide whether cat verticals or dog floors fit your style (Cat vs Dog).
Common beginner mistakes
- Eating without inspecting.
- Trusting every Marnie face in low light.
- Sleeping on the first available lap.
- Meow-spamming in co-op until Noise Complaint fires mid-learn.
- Opening the front door “just to see” (Great Escape).
- Climbing into dryer, microwave foil gags, or maxing stove burners for laughs before you have a spare heart.
- Installing random scripts on Day 1 — read Scripts Hub warnings instead.
How this page links the rest of the wiki
Chore depth → Daily Tasks.
Inputs → Controls.
Rooms → House Map.
Impostor mastery → Not Marnie.
Day 2–7 hazards → Survive the Week.
Ending catalog → All Endings and Ending Checklist.
Diary prestige → Dear Diary.
Priority farming → Endings Tier List.
Cosmetics → Pets.
You do not need codes, paid passes, or executors to finish Day 1 well. You need inspected food, a completed board, a verified sitter, and a boring safe sleep. Nail that loop, then let the horror escalate on your terms.
Frequently Asked Questions
Quick answers for chores, Not Marnie, endings, and survival.
What button interacts with bowls and the phone?
Use the on-screen Interact prompt — typically **E** on keyboard — for food, water, litter, scratch post, sunbeam, and the evening call.
How do hearts work on Day 1?
You have three hearts. Finish all tasks and sleep to recover one. Hitting zero ends the run.
Should I wave goodbye and pretend sleep?
Yes. Both teach interaction timing you reuse all week for social and sleep-based endings.
How do I know if Marnie is real on Day 1?
Scratch her — real Marnie sneezes. Distorted face or no sneeze means Not Marnie; Meow/hiss and leave. See Not Marnie.
Are there beginner codes?
No active promo codes. Favorite the game for the free gift via the Codes Hub.
What should I read after this guide?
Continue with Daily Tasks and Survive the Week.